Helix Toolkit 3D for .NET

Release 2.11.0

[2.11.0] - 2020-02-08


  1. Add IsTopBottomViewOrientedToFrontBack property to view cube #1263. (WPF)
  2. Support color linear blending mode for Point Rendering. (WPF.SharpDX/UWP/Core)

Improvement and Changes

  1. Improve volume rendering. Properly renders other mesh along with volume. (WPF.SharpDX/UWP/Core)
  2. Properly render volume when camera is inside the volume cube. (WPF.SharpDX/UWP/Core)


  1. Fix dependency property on HitTestThickness on both line/point model3D. Ref #1257 (WPF.SharpDX/UWP/Core)
  2. Fix MeshGeometryHelper.FindSharpEdges() not working properly. (MeshBuilder)
  3. Fix CreateView overloading wrong function. (WPF.SharpDX/UWP/Core)
  4. Fix GeometryBoundManager.GeometryValid is not updated when calling Geometry3D.UpdateVertices. (WPF.SharpDX/UWP/Core)
  5. Fix Assimp dll reference issue. (WPF.SharpDX/UWP/Core)