Table of Contents

Class MeshGeometryModel3D

Namespace
HelixToolkit.Wpf.SharpDX
Assembly
HelixToolkit.Wpf.SharpDX.dll
public class MeshGeometryModel3D : MaterialGeometryModel3D, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, IDisposable, IVisible, IHitable, IThrowingShadow, IApplyPostEffect
Inheritance
MeshGeometryModel3D
Implements
Derived
Inherited Members
Extension Methods

Fields

CullModeProperty

The cull mode property

public static readonly DependencyProperty CullModeProperty

Field Value

DependencyProperty

FrontCounterClockwiseProperty

The front counter clockwise property

public static readonly DependencyProperty FrontCounterClockwiseProperty

Field Value

DependencyProperty

InvertNormalProperty

The invert normal property

public static readonly DependencyProperty InvertNormalProperty

Field Value

DependencyProperty

RenderWireframeProperty

The render wireframe property

public static readonly DependencyProperty RenderWireframeProperty

Field Value

DependencyProperty

WireframeColorProperty

The wireframe color property

public static readonly DependencyProperty WireframeColorProperty

Field Value

DependencyProperty

Properties

CullMode

Gets or sets the cull mode.

public CullMode CullMode { get; set; }

Property Value

CullMode

The cull mode.

FrontCounterClockwise

Gets or sets a value indicating whether [front counter clockwise].

public bool FrontCounterClockwise { get; set; }

Property Value

bool

true if [front counter clockwise]; otherwise, false.

InvertNormal

Invert the surface normal during rendering

public bool InvertNormal { get; set; }

Property Value

bool

RenderWireframe

Gets or sets a value indicating whether [render overlapping wireframe].

public bool RenderWireframe { get; set; }

Property Value

bool

true if [render wireframe]; otherwise, false.

WireframeColor

Gets or sets the color of the wireframe.

public Color WireframeColor { get; set; }

Property Value

Color

The color of the wireframe.

Methods

AssignDefaultValuesToSceneNode(SceneNode)

Assigns the default values to core.

protected override void AssignDefaultValuesToSceneNode(SceneNode node)

Parameters

node SceneNode

The node.

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode