Class CoordinateSystemModel3D
- Namespace
- HelixToolkit.Wpf.SharpDX
- Assembly
- HelixToolkit.Wpf.SharpDX.dll
public class CoordinateSystemModel3D : ScreenSpacedElement3D, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, IDisposable, IHitable, IVisible
- Inheritance
-
CoordinateSystemModel3D
- Implements
- Inherited Members
- Extension Methods
Fields
AxisXColorProperty
public static readonly DependencyProperty AxisXColorProperty
Field Value
AxisYColorProperty
public static readonly DependencyProperty AxisYColorProperty
Field Value
AxisZColorProperty
public static readonly DependencyProperty AxisZColorProperty
Field Value
CoordinateSystemLabelXProperty
The coordinate system label x property
public static readonly DependencyProperty CoordinateSystemLabelXProperty
Field Value
CoordinateSystemLabelYProperty
The coordinate system label Y property
public static readonly DependencyProperty CoordinateSystemLabelYProperty
Field Value
CoordinateSystemLabelZProperty
The coordinate system label Z property
public static readonly DependencyProperty CoordinateSystemLabelZProperty
Field Value
LabelColorProperty
public static readonly DependencyProperty LabelColorProperty
Field Value
Properties
AxisXColor
Axis X Color
public Color AxisXColor { get; set; }
Property Value
AxisYColor
Axis Y Color
public Color AxisYColor { get; set; }
Property Value
AxisZColor
Axis Z Color
public Color AxisZColor { get; set; }
Property Value
CoordinateSystemLabelX
public string CoordinateSystemLabelX { get; set; }
Property Value
CoordinateSystemLabelY
public string CoordinateSystemLabelY { get; set; }
Property Value
CoordinateSystemLabelZ
public string CoordinateSystemLabelZ { get; set; }
Property Value
LabelColor
Label Color
public Color LabelColor { get; set; }
Property Value
Methods
HitTest(HitTestContext?, ref List<HitTestResult>)
Hits the test.
public override bool HitTest(HitTestContext? context, ref List<HitTestResult> hits)
Parameters
contextHitTestContextThe context.
hitsList<HitTestResult>The hits.
Returns
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode OnCreateSceneNode()