Class QuadVisual3D
- Namespace
- HelixToolkit.Wpf
- Assembly
- HelixToolkit.Wpf.dll
A visual element that displays a quadrilateral polygon.
public class QuadVisual3D : MeshElement3D, IAnimatable, IAddChild, IEditableObject
- Inheritance
-
QuadVisual3D
- Implements
- Inherited Members
- Extension Methods
Remarks
Fields
Point1Property
Identifies the Point1 dependency property.
public static readonly DependencyProperty Point1Property
Field Value
Point2Property
Identifies the Point2 dependency property.
public static readonly DependencyProperty Point2Property
Field Value
Point3Property
Identifies the Point3 dependency property.
public static readonly DependencyProperty Point3Property
Field Value
Point4Property
Identifies the Point4 dependency property.
public static readonly DependencyProperty Point4Property
Field Value
Properties
Point1
Gets or sets the first point.
public Point3D Point1 { get; set; }
Property Value
- Point3D
The point1.
Point2
Gets or sets the second point.
public Point3D Point2 { get; set; }
Property Value
- Point3D
The point2.
Point3
Gets or sets the third point.
public Point3D Point3 { get; set; }
Property Value
- Point3D
The point3.
Point4
Gets or sets the fourth point.
public Point3D Point4 { get; set; }
Property Value
- Point3D
The point4.
Methods
Tessellate()
Do the tessellation and return the MeshGeometry3D.
protected override MeshGeometry3D? Tessellate()
Returns
- MeshGeometry3D
A triangular mesh geometry.