Table of Contents

Class MapTexture

Namespace
HelixToolkit.Wpf
Assembly
HelixToolkit.Wpf.dll

Terrain texture using a bitmap. Set the Left,Right,Bottom and Top coordinates to get the right alignment.

public class MapTexture : TerrainTexture
Inheritance
MapTexture
Inherited Members

Constructors

MapTexture(string)

Initializes a new instance of the MapTexture class.

public MapTexture(string source)

Parameters

source string

The source.

MapTexture(BitmapImage)

Initializes a new instance of the MapTexture class.

public MapTexture(BitmapImage image)

Parameters

image BitmapImage

The bitmap image.

Properties

Bottom

Gets or sets the bottom.

public double Bottom { get; set; }

Property Value

double

The bottom.

Left

Gets or sets the left.

public double Left { get; set; }

Property Value

double

The left.

Right

Gets or sets the right.

public double Right { get; set; }

Property Value

double

The right.

Top

Gets or sets the top.

public double Top { get; set; }

Property Value

double

The top.

Methods

Calculate(ITerrainModel, MeshGeometry3D)

Calculates the texture of the specified model.

public override void Calculate(ITerrainModel model, MeshGeometry3D mesh)

Parameters

model ITerrainModel

The model.

mesh MeshGeometry3D

The mesh.