Class OutLineMeshGeometryModel3D
- Namespace
- HelixToolkit.WinUI.SharpDX
- Assembly
- HelixToolkit.WinUI.SharpDX.dll
public class OutLineMeshGeometryModel3D : MeshGeometryModel3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IVisible, IHitable, IThrowingShadow, IApplyPostEffect
- Inheritance
-
OutLineMeshGeometryModel3D
- Implements
-
IWinRTObject
- Inherited Members
- Extension Methods
Fields
EnableOutlineProperty
public static readonly DependencyProperty EnableOutlineProperty
Field Value
IsDrawGeometryProperty
public static readonly DependencyProperty IsDrawGeometryProperty
Field Value
OutlineColorProperty
public static readonly DependencyProperty OutlineColorProperty
Field Value
OutlineFadingFactorProperty
public static readonly DependencyProperty OutlineFadingFactorProperty
Field Value
Properties
EnableOutline
public bool EnableOutline { get; set; }
Property Value
IsDrawGeometry
public bool IsDrawGeometry { get; set; }
Property Value
OutlineColor
public Color OutlineColor { get; set; }
Property Value
OutlineFadingFactor
public double OutlineFadingFactor { get; set; }
Property Value
Methods
AssignDefaultValuesToSceneNode(SceneNode)
Assigns the default values to core.
protected override void AssignDefaultValuesToSceneNode(SceneNode core)
Parameters
coreSceneNode
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode OnCreateSceneNode()