Table of Contents

Class CoordinateSystemModel3D

Namespace
HelixToolkit.WinUI.SharpDX
Assembly
HelixToolkit.WinUI.SharpDX.dll
public class CoordinateSystemModel3D : ScreenSpacedElement3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IHitable, IVisible
Inheritance
CoordinateSystemModel3D
Implements
IWinRTObject
Inherited Members
Extension Methods

Fields

AxisXColorProperty

public static readonly DependencyProperty AxisXColorProperty

Field Value

DependencyProperty

AxisYColorProperty

public static readonly DependencyProperty AxisYColorProperty

Field Value

DependencyProperty

AxisZColorProperty

public static readonly DependencyProperty AxisZColorProperty

Field Value

DependencyProperty

CoordinateSystemLabelXProperty

The coordinate system label x property

public static readonly DependencyProperty CoordinateSystemLabelXProperty

Field Value

DependencyProperty

CoordinateSystemLabelYProperty

The coordinate system label Y property

public static readonly DependencyProperty CoordinateSystemLabelYProperty

Field Value

DependencyProperty

CoordinateSystemLabelZProperty

The coordinate system label Z property

public static readonly DependencyProperty CoordinateSystemLabelZProperty

Field Value

DependencyProperty

LabelColorProperty

public static readonly DependencyProperty LabelColorProperty

Field Value

DependencyProperty

Properties

AxisXColor

Axis X Color

public Color AxisXColor { get; set; }

Property Value

Color

AxisYColor

Axis Y Color

public Color AxisYColor { get; set; }

Property Value

Color

AxisZColor

Axis Z Color

public Color AxisZColor { get; set; }

Property Value

Color

CoordinateSystemLabelX

public string CoordinateSystemLabelX { get; set; }

Property Value

string

CoordinateSystemLabelY

public string CoordinateSystemLabelY { get; set; }

Property Value

string

CoordinateSystemLabelZ

public string CoordinateSystemLabelZ { get; set; }

Property Value

string

LabelColor

Label Color

public Color LabelColor { get; set; }

Property Value

Color

Methods

HitTest(HitTestContext?, ref List<HitTestResult>)

Hits the test.

public override bool HitTest(HitTestContext? context, ref List<HitTestResult> hits)

Parameters

context HitTestContext

The context.

hits List<HitTestResult>

The hits.

Returns

bool

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode