Class BoneSkinMeshGeometryModel3D
- Namespace
- HelixToolkit.WinUI.SharpDX
- Assembly
- HelixToolkit.WinUI.SharpDX.dll
public class BoneSkinMeshGeometryModel3D : MeshGeometryModel3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IVisible, IHitable, IThrowingShadow, IApplyPostEffect
- Inheritance
-
BoneSkinMeshGeometryModel3D
- Implements
-
IWinRTObject
- Inherited Members
- Extension Methods
Fields
BoneMatricesProperty
public static readonly DependencyProperty BoneMatricesProperty
Field Value
Properties
BoneMatrices
public Matrix4x4[] BoneMatrices { get; set; }
Property Value
Methods
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode OnCreateSceneNode()