Table of Contents

Class BoneSkinMeshGeometryModel3D

Namespace
HelixToolkit.WinUI.SharpDX
Assembly
HelixToolkit.WinUI.SharpDX.dll
public class BoneSkinMeshGeometryModel3D : MeshGeometryModel3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IVisible, IHitable, IThrowingShadow, IApplyPostEffect
Inheritance
BoneSkinMeshGeometryModel3D
Implements
IWinRTObject
Inherited Members
Extension Methods

Fields

BoneMatricesProperty

public static readonly DependencyProperty BoneMatricesProperty

Field Value

DependencyProperty

Properties

BoneMatrices

public Matrix4x4[] BoneMatrices { get; set; }

Property Value

Matrix4x4[]

Methods

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode