Table of Contents

Class BoneGroupModel3D

Namespace
HelixToolkit.WinUI.SharpDX
Assembly
HelixToolkit.WinUI.SharpDX.dll

Used to share bone matrices for multiple BoneSkinMeshGeometryModel3D

public sealed class BoneGroupModel3D : GroupModel3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IHitable, IVisible
Inheritance
BoneGroupModel3D
Implements
IWinRTObject
Inherited Members
Extension Methods

Fields

BoneMatricesProperty

The bone matrices property

public static readonly DependencyProperty BoneMatricesProperty

Field Value

DependencyProperty

Properties

BoneMatrices

Gets or sets the bone matrices.

public Matrix4x4[]? BoneMatrices { get; set; }

Property Value

Matrix4x4[]

The bone matrices.

Methods

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode