Table of Contents

Class PostEffectMeshOutlineBlur

Namespace
HelixToolkit.Wpf.SharpDX
Assembly
HelixToolkit.Wpf.SharpDX.dll

Highlight the border of meshes

public class PostEffectMeshOutlineBlur : Element3D, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, IDisposable, IVisible
Inheritance
PostEffectMeshOutlineBlur
Implements
Derived
Inherited Members
Extension Methods

Fields

ColorProperty

The color property

public static readonly DependencyProperty ColorProperty

Field Value

DependencyProperty

EffectNameProperty

The effect name property

public static readonly DependencyProperty EffectNameProperty

Field Value

DependencyProperty

NumberOfBlurPassProperty

The number of blur pass property

public static readonly DependencyProperty NumberOfBlurPassProperty

Field Value

DependencyProperty

ScaleXProperty

The scale x property

public static readonly DependencyProperty ScaleXProperty

Field Value

DependencyProperty

ScaleYProperty

The scale y property

public static readonly DependencyProperty ScaleYProperty

Field Value

DependencyProperty

Properties

Color

Gets or sets the color.

public Color Color { get; set; }

Property Value

Color

The color.

EffectName

Gets or sets the name of the effect.

public string EffectName { get; set; }

Property Value

string

The name of the effect.

NumberOfBlurPass

Gets or sets the number of blur pass.

public int NumberOfBlurPass { get; set; }

Property Value

int

The number of blur pass.

ScaleX

Gets or sets the scale x.

public double ScaleX { get; set; }

Property Value

double

The scale x.

ScaleY

Gets or sets the scale y.

public double ScaleY { get; set; }

Property Value

double

The scale y.

Methods

AssignDefaultValuesToSceneNode(SceneNode)

protected override void AssignDefaultValuesToSceneNode(SceneNode core)

Parameters

core SceneNode

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode

See Also