Class PostEffectMeshOutlineBlur
- Namespace
- HelixToolkit.Wpf.SharpDX
- Assembly
- HelixToolkit.Wpf.SharpDX.dll
Highlight the border of meshes
public class PostEffectMeshOutlineBlur : Element3D, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, IDisposable, IVisible
- Inheritance
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PostEffectMeshOutlineBlur
- Implements
- Derived
- Inherited Members
- Extension Methods
Fields
ColorProperty
The color property
public static readonly DependencyProperty ColorProperty
Field Value
EffectNameProperty
The effect name property
public static readonly DependencyProperty EffectNameProperty
Field Value
NumberOfBlurPassProperty
The number of blur pass property
public static readonly DependencyProperty NumberOfBlurPassProperty
Field Value
ScaleXProperty
The scale x property
public static readonly DependencyProperty ScaleXProperty
Field Value
ScaleYProperty
The scale y property
public static readonly DependencyProperty ScaleYProperty
Field Value
Properties
Color
Gets or sets the color.
public Color Color { get; set; }
Property Value
- Color
The color.
EffectName
Gets or sets the name of the effect.
public string EffectName { get; set; }
Property Value
- string
The name of the effect.
NumberOfBlurPass
Gets or sets the number of blur pass.
public int NumberOfBlurPass { get; set; }
Property Value
- int
The number of blur pass.
ScaleX
Gets or sets the scale x.
public double ScaleX { get; set; }
Property Value
- double
The scale x.
ScaleY
Gets or sets the scale y.
public double ScaleY { get; set; }
Property Value
- double
The scale y.
Methods
AssignDefaultValuesToSceneNode(SceneNode)
protected override void AssignDefaultValuesToSceneNode(SceneNode core)
Parameters
coreSceneNode
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode OnCreateSceneNode()