Class BoneGroupModel3D
- Namespace
- HelixToolkit.Wpf.SharpDX
- Assembly
- HelixToolkit.Wpf.SharpDX.dll
Used to share bone matrices for multiple BoneSkinMeshGeometryModel3D
public sealed class BoneGroupModel3D : GroupModel3D, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, IDisposable, IHitable, IVisible
- Inheritance
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BoneGroupModel3D
- Implements
- Inherited Members
- Extension Methods
Fields
BoneMatricesProperty
The bone matrices property
public static readonly DependencyProperty BoneMatricesProperty
Field Value
Properties
BoneMatrices
Gets or sets the bone matrices.
public Matrix4x4[]? BoneMatrices { get; set; }
Property Value
- Matrix4x4[]
The bone matrices.
Methods
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode OnCreateSceneNode()