Table of Contents

Class BillboardTextModel3D

Namespace
HelixToolkit.Wpf.SharpDX
Assembly
HelixToolkit.Wpf.SharpDX.dll
public class BillboardTextModel3D : GeometryModel3D, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, IDisposable, IVisible, IHitable, IThrowingShadow, IApplyPostEffect
Inheritance
BillboardTextModel3D
Implements
Derived
Inherited Members
Extension Methods

Fields

FixedSizeProperty

Fixed sized billboard. Default = true.

When FixedSize = true, the billboard render size will be scale to normalized device coordinates(screen) size

When FixedSize = false, the billboard render size will be actual size in 3D world space

public static readonly DependencyProperty FixedSizeProperty

Field Value

DependencyProperty

IsTransparentProperty

Specifiy if billboard texture is transparent. During rendering, transparent objects are rendered after opaque objects. Transparent objects' order in scene graph are preserved.

public static readonly DependencyProperty IsTransparentProperty

Field Value

DependencyProperty

SamplerDescriptionProperty

The sampler description property

public static readonly DependencyProperty SamplerDescriptionProperty

Field Value

DependencyProperty

material

protected readonly BillboardMaterialCore material

Field Value

BillboardMaterialCore

Properties

FixedSize

Fixed sized billboard. Default = true.

When FixedSize = true, the billboard render size will be scale to normalized device coordinates(screen) size

When FixedSize = false, the billboard render size will be actual size in 3D world space

public bool FixedSize { get; set; }

Property Value

bool

IsTransparent

Specifiy if billboard texture is transparent. During rendering, transparent objects are rendered after opaque objects. Transparent objects' order in scene graph are preserved.

public bool IsTransparent { get; set; }

Property Value

bool

SamplerDescription

Gets or sets the sampler description.

public SamplerStateDescription SamplerDescription { get; set; }

Property Value

SamplerStateDescription

The sampler description.

Methods

AssignDefaultValuesToSceneNode(SceneNode)

Assigns the default values to core.

protected override void AssignDefaultValuesToSceneNode(SceneNode core)

Parameters

core SceneNode

The core.

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode

See Also