Class TopMostGroup3D
- Namespace
- HelixToolkit.WinUI.SharpDX
- Assembly
- HelixToolkit.WinUI.SharpDX.dll
Provides a way to render child elements always on top of other elements This is rendered at the same level of screen spaced group items. Child items do not support post effects.
public class TopMostGroup3D : GroupModel3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IHitable, IVisible
- Inheritance
-
TopMostGroup3D
- Implements
-
IWinRTObject
- Inherited Members
- Extension Methods
Fields
EnableTopMostProperty
public static readonly DependencyProperty EnableTopMostProperty
Field Value
Properties
EnableTopMost
Gets or sets a value indicating whether [enable top most mode].
public bool EnableTopMost { get; set; }
Property Value
- bool
trueif [enable top most mode]; otherwise,false.
Methods
AssignDefaultValuesToSceneNode(SceneNode)
protected override void AssignDefaultValuesToSceneNode(SceneNode node)
Parameters
nodeSceneNode
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode OnCreateSceneNode()