Table of Contents

Class ScreenQuadModel3D

Namespace
HelixToolkit.WinUI.SharpDX
Assembly
HelixToolkit.WinUI.SharpDX.dll
public class ScreenQuadModel3D : Element3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IVisible
Inheritance
ScreenQuadModel3D
Implements
IWinRTObject
Inherited Members
Extension Methods

Fields

DepthProperty

public static readonly DependencyProperty DepthProperty

Field Value

DependencyProperty

SamplerDescriptionProperty

public static readonly DependencyProperty SamplerDescriptionProperty

Field Value

DependencyProperty

TextureProperty

public static readonly DependencyProperty TextureProperty

Field Value

DependencyProperty

Properties

Depth

Gets or sets the depth of the quad, range from 0 ~ 1.

public double Depth { get; set; }

Property Value

double

The depth.

SamplerDescription

public SamplerStateDescription SamplerDescription { get; set; }

Property Value

SamplerStateDescription

Texture

public TextureModel? Texture { get; set; }

Property Value

TextureModel

Methods

AssignDefaultValuesToSceneNode(SceneNode)

protected override void AssignDefaultValuesToSceneNode(SceneNode node)

Parameters

node SceneNode

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode