Table of Contents

Class PostEffectBloom

Namespace
HelixToolkit.WinUI.SharpDX
Assembly
HelixToolkit.WinUI.SharpDX.dll
public class PostEffectBloom : Element3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IVisible
Inheritance
PostEffectBloom
Implements
IWinRTObject
Inherited Members
Extension Methods

Fields

BloomCombineIntensityProperty

The bloom combine intensity property

public static readonly DependencyProperty BloomCombineIntensityProperty

Field Value

DependencyProperty

BloomCombineSaturationProperty

The bloom combine saturation property

public static readonly DependencyProperty BloomCombineSaturationProperty

Field Value

DependencyProperty

BloomExtractIntensityProperty

The bloom extract intensity property

public static readonly DependencyProperty BloomExtractIntensityProperty

Field Value

DependencyProperty

BloomPassIntensityProperty

The bloom pass intensity property

public static readonly DependencyProperty BloomPassIntensityProperty

Field Value

DependencyProperty

EffectNameProperty

The effect name property

public static readonly DependencyProperty EffectNameProperty

Field Value

DependencyProperty

NumberOfBlurPassProperty

The number of blur pass property

public static readonly DependencyProperty NumberOfBlurPassProperty

Field Value

DependencyProperty

ThresholdColorProperty

The threshold color property

public static readonly DependencyProperty ThresholdColorProperty

Field Value

DependencyProperty

Properties

BloomCombineIntensity

Gets or sets the bloom combine intensity.

public double BloomCombineIntensity { get; set; }

Property Value

double

The bloom combine intensity.

BloomCombineSaturation

Gets or sets the bloom combine saturation.

public double BloomCombineSaturation { get; set; }

Property Value

double

The bloom combine saturation.

BloomExtractIntensity

Gets or sets the bloom extract intensity.

public double BloomExtractIntensity { get; set; }

Property Value

double

The bloom extract intensity.

BloomPassIntensity

Gets or sets the bloom pass intensity.

public double BloomPassIntensity { get; set; }

Property Value

double

The bloom pass intensity.

EffectName

Gets or sets the name of the effect.

public string EffectName { get; set; }

Property Value

string

The name of the effect.

NumberOfBlurPass

Gets or sets the number of blur pass.

public int NumberOfBlurPass { get; set; }

Property Value

int

The number of blur pass.

ThresholdColor

Gets or sets the threshold color.

public Color ThresholdColor { get; set; }

Property Value

Color

The threshold color.

Methods

AssignDefaultValuesToSceneNode(SceneNode)

Assigns the default values to core.

protected override void AssignDefaultValuesToSceneNode(SceneNode node)

Parameters

node SceneNode

The core.

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode

See Also