Class Panel2D
- Namespace
- HelixToolkit.WinUI.SharpDX.Elements2D
- Assembly
- HelixToolkit.WinUI.SharpDX.dll
[ContentProperty(Name = "Children")]
public class Panel2D : Element2D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, ITransformable2D, IHitable2D
- Inheritance
-
Panel2D
- Implements
-
IWinRTObject
- Derived
- Inherited Members
Constructors
Panel2D()
public Panel2D()
Fields
BackgroundProperty
public static readonly DependencyProperty BackgroundProperty
Field Value
Properties
Background
public Brush Background { get; set; }
Property Value
Children
public ObservableCollection<Element2D> Children { get; }
Property Value
Methods
AttachChildren(IEnumerable)
protected void AttachChildren(IEnumerable children)
Parameters
childrenIEnumerable
DetachChildren(IEnumerable)
protected void DetachChildren(IEnumerable children)
Parameters
childrenIEnumerable
OnAttached()
protected override void OnAttached()
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode2D OnCreateSceneNode()
Returns
OnDetached()
protected override void OnDetached()