Table of Contents

Class ContinuousRender3D

Namespace
HelixToolkit.WinUI.SharpDX
Assembly
HelixToolkit.WinUI.SharpDX.dll

Use this model to keep update rendering in each frame.

Default behavior for render host is lazy rendering. Only property changes trigger a render inside render loop. However, sometimes user want to keep updating rendering each frame while doing shader animation using TimeStamp. Use this model to invalidate rendering in each frame and keep render host busy.

public sealed class ContinuousRender3D : Element3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IVisible
Inheritance
ContinuousRender3D
Implements
IWinRTObject
Inherited Members
Extension Methods

Methods

OnCreateSceneNode()

Called when [create scene node].

protected override SceneNode OnCreateSceneNode()

Returns

SceneNode