Class AmbientLight3D
- Namespace
- HelixToolkit.WinUI.SharpDX
- Assembly
- HelixToolkit.WinUI.SharpDX.dll
public sealed class AmbientLight3D : Light3D, IEquatable<DependencyObject>, IAnimationObject, IVisualElement, IVisualElement2, IEquatable<UIElement>, IEquatable<FrameworkElement>, IWinRTObject, IDynamicInterfaceCastable, IEquatable<Control>, IDisposable, IVisible
- Inheritance
-
AmbientLight3D
- Implements
-
IWinRTObject
- Inherited Members
- Extension Methods
Methods
OnCreateSceneNode()
Called when [create scene node].
protected override SceneNode OnCreateSceneNode()