Release 2.11.0
08 Feb 2020
[2.11.0] - 2020-02-08
Added
- Add IsTopBottomViewOrientedToFrontBack property to view cube #1263. (WPF)
- Support color linear blending mode for Point Rendering. (WPF.SharpDX/UWP/Core)
Improvement and Changes
- Improve volume rendering. Properly renders other mesh along with volume. (WPF.SharpDX/UWP/Core)
- Properly render volume when camera is inside the volume cube. (WPF.SharpDX/UWP/Core)
Fixed
- Fix dependency property on HitTestThickness on both line/point model3D. Ref #1257 (WPF.SharpDX/UWP/Core)
- Fix MeshGeometryHelper.FindSharpEdges() not working properly. (MeshBuilder)
- Fix CreateView overloading wrong function. (WPF.SharpDX/UWP/Core)
- Fix GeometryBoundManager.GeometryValid is not updated when calling Geometry3D.UpdateVertices. (WPF.SharpDX/UWP/Core)
- Fix Assimp dll reference issue. (WPF.SharpDX/UWP/Core)